Credits and Attribution

Snake Verse is built on other people's work too. This page names who made what, under which licence, and where you can read that licence yourself.

Listed here is only what actually reaches your device: the web bundle, the Android app, and the arena server. The tools we build with are not included, because they never reach you.

Some entries below require no attribution at all, the CC0 items and the SIL OFL typefaces among them. They are listed anyway: naming someone's work should not wait for an obligation.

Made for Snake Verse

Made in house for this game, and wholly owned by us.

What we useByLicenceWhat for
Seluruh model 3D Kiozhu All rights reserved Snakes, city crowds, buildings, vehicles, props, food, and power-ups.
Musik dan suara Kiozhu All rights reserved The soundtrack, announcer lines, city voices, and sound effects, all made for this game.
Kode permainan, seni antarmuka, dan merek Kiozhu All rights reserved Including the logo, the icons, and all screen art.

Third party assets

Used under an open licence. The CC0 items require no attribution; they are listed because listing them is the decent thing to do.

What we useByLicenceWhat for
Properti gurun Poly Haven CC0 1.0 Boulders, quiver trees, dead branches, succulents, and desert flowers. Every ground texture in all four arenas is the owner's own photography, and is not part of this.

Typefaces

All under the SIL Open Font License 1.1, and served from our own server rather than a third party font service.

What we useByLicenceWhat for
Chakra Petch Cadson Demak SIL OFL 1.1 The main face across the site and most of the interface.
Orbitron Matt McInerney SIL OFL 1.1 Headings and large numerals inside the game.
Rajdhani Indian Type Foundry SIL OFL 1.1 Interface text inside the game.
Share Tech Mono Ralph Levien SIL OFL 1.1 Aligned figures: counters, timestamps, and ticket numbers.

Open source software

Shipped inside the game, the app, or the arena server.

What we useByLicenceWhat for
three.js three.js authors MIT The 3D engine that draws the arena.
Draco Google Apache-2.0 Unpacks compressed models so the arena loads sooner on a slow connection.
Basis Universal Binomial LLC Apache-2.0 Unpacks textures compressed for the graphics card itself.
Sentry SDK Functional Software, Inc. dba Sentry MIT Sends crash reports so the cause can be found.
ws Einar Otto Stangvik, Arnout Kazemier, Luigi Pinca, and contributors MIT The live connection between players and the arena server.
Capacitor dan plugin resminya Drifty Co. MIT The Android app shell, the system back button, and screen orientation locking.
Capacitor AdMob Capacitor Community MIT The bridge to rewarded ads in the Android app, shown only when you choose to watch one.

Android app only

Libraries that ship with the app build only, not with the web build.

What we useByLicenceWhat for
Pustaka AndroidX Google and the Android Open Source Project Apache-2.0 The app interface foundation, including the credential manager used for signing in with Google.
Google Play Billing Library Google LLC Google's licence terms Processes in app purchases. We never receive your card number.
Google Mobile Ads SDK dan User Messaging Platform Google LLC Google's licence terms Serves rewarded ads and asks for ad consent where your region requires it.
Google Identity Services Google LLC Google's licence terms One tap sign in with Google.

Trademarks

Rights in Snake Verse itself

The Snake Verse name, its logo, its characters, its screen art, its music, and its code are protected by copyright and other intellectual property rules. What you may and may not do with them is set out in Terms of Service Sections 11 and 12.

The short version, and it has not changed: you may record, stream, and upload your own play, including on channels that earn you ad revenue, and we do not ask for a cut.

If something here is wrong

If you believe a work is credited wrongly, missing, or should not be in use at all, tell us through Contact or [email protected], with a link to the original. Reports like that go to the front of the queue, and where we are wrong we correct it or pull the asset.

This list is generated from project data and checked by tests on every build, so a new dependency that has not been credited fails the build before it can ship.